


When David Kenzer and his friends Brian Jelke and Steve Johansson decided to start the game company Kenzer & Company in 1994, their first project was The Kingdoms of Kalamar, a fantasy world designed to be compatible with the second edition of AD&D. These products could also be purchased together in a boxed set titled The Kingdoms of Kalamar that included a two-part map. It also described the setting's secret societies, astrology and calendar. Volume 2: Mythos of the Divine and Worldly detailed the setting's 43 gods.It broke the continent down into six regions and examined each one on a large scale. Volume 1: Sourcebook of the Sovereign Lands detailed the people and places of Tellene, the campaign's continent (and world).The material was originally published as two books: Use of this trademark is NOT sanctioned by the holder." : 241 However a note on the back cover of the original edition clarified that the setting was "suitable for use with Advanced Dungeons & Dragons" with a disclaimer "Advanced Dungeons & Dragons is a registered trademark of TSR Hobbies, Inc. did not have a license to produce material for TSR games, the book was advertised as a generic setting that could be adapted to any role-playing game system.

The Kingdoms of Kalamar describes the Kingdoms of Kalamar on the planet Tellene, providing details of its inhabitants, flora and fauna, geography, religions, and nations. The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR.
